Fill a 6x6 grid using binary logic
Tap to color each tile either light or dark. The goal: exactly 3 tiles of each color per row and column. Some tiles are locked and cannot be changed — you must build around them.
Watch the symbols between tiles:
• = means adjacent tiles must be the same color
• ≠ means adjacent tiles must differ
If a symbol turns red, its condition is violated and the level can't be completed. Use deduction, watch the patterns, and complete each level with perfect logic.
Each level is randomly generated and always solvable.