
Kevin R
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There's a burnout that applies when you get money faster if you just stop playing the game for 2 hours and return, stop, repeat, rather than just playing the game. The early stages of the game are addicting, but when everything becomes stupidly expensive at an exponential rate, absurdly exponential, it's hard to interact anymore. Everything feels like a slog later on, gems are slowly appearing so you barely get to use cards, it's just not as fun as day 1.
19 people found this review helpful

Joseph Flanders
Relaxing game with great music and visuals. Definitely more of an idle experience than The Tower—you can set it and forget it, and it keeps progressing offline. Watching the balls work is oddly calming. Lots of goals, upgrades, and ball types to explore. Only wish taps did more damage—they're only useful early on. Bonus: the hidden gem scavenger hunts are a fun touch.
4 people found this review helpful

Elijah Davis
1. Great, but I feel as if the upgrades cost too much for progression, I would be ok with a restart in an update if the cost for upgrading was less. I would also like other features that would allow us to get more cash for upgrading. Otherwise, it's a good game, and the concept is great. It definitely needs tweaking. Also, clicking upgrading, we should be able to upgrade how much power taping does i shouldn't be on level 100, and each tap is only worth 1pt. Hope y'all implement some ideas.
7 people found this review helpful