
Deaven No name
fun for the first bit of playing it, but it has issues. For one, the mechanics/gameplay is very jankie. Weapons get tangled and stuck, meta seems to be getting as close as possible and making it a slug fest, the controls are unresponsive, and the damage is inconsistent. Two, the single player gets very stale, very repetitive, very fast. There is no variety, there is no uniqueness, it's the same thing over and over, with each chapter being 1000 levels. The game needs to be updated and fixed.
65 people found this review helpful

justanother guy
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A great game with a combat system you actually have to learn to be effective. I do have 2 major problems at the moment though. 1. Stabbing. While it can be done and is actually required with 2 handed weapons, it ain't great. If maybe you could have a stance button or something that would keep the point of the weapon pointed towards the enemy at all times, that would help a lot. 2. There is a glitch in multiplayer where you can sometimes do huge damage for no apparent reason when swinging wildly.
657 people found this review helpful

Dave
This is still my favorite mobile game of all time. I'm simply going to list the few things I've had problems with. 1. All weapons act as blunt ones. Anything but whacking enemies does nothing, defeating the purpose of having a spear/pointy weapon in the game. 2. Most of the enemies have 0 self-preservation. If they run up on you instantly, that'll make it hard to use most two-handed weapons, seeing as you need some distance. 3. A lot of two-handed weapons are just janky and hard to control.