MONOLISK - RPG, CCG, Dungeon M

In-app purchases
4.4
12.6K reviews
500K+
Downloads
Content rating
Everyone 10+
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About this game

Raid a gazillion handcrafted dungeons, collect loot and creature cards and build your own dungeons for others!

MONOLISK is a fantasy mobile ARPG, CCG and dungeon builder in a single package. Build dungeons, share them with your followers, gear up your heroes and clear levels built by your friends!

* Clear heaps of dungeons in an online hack 'n' slash RPG
* Collect cards with equipment, abilities, creatures and environments
* Customize your 5 heroes with various playstyles
* Design unique levels for your friends and followers
* Craft new cards and expand your collection
* Tell your own stories
* Help others rebuild the shattered world of MONOLISK!
Updated on
23 Aug 2025

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region and age. The developer provided this information and may update it over time.
No data shared with third parties
Learn more about how developers declare sharing
This app may collect these data types
Personal info
Data is encrypted in transit
You can request that data be deleted

Ratings and reviews

4.4
12K reviews
A Google user
3 November 2019
It's...not as good as I hoped. Especially after finishing the first "season" that ended at the end of October. I was hoping that the chest unlock at the end of the season would result in a large amount of loot. I was disappointed when I got 4 cards, two of which I already had. Great, I can break them down for 10 essence a piece. Cool, now I'm slightly closer to crafting something I actually want. It just becomes a grind. This game has the potential to be great, but falls apart.
4 people found this review helpful
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Trickster Arts
3 November 2019
The season rewards cards are all golden and give much more crafting currencies than basic ones
A Google user
26 October 2019
The execution falls far short of the idea. You must play and produce grind farms. Anything else is rather severely punished. The fundamental kernel of an idea for the game is a good one, I just think the mistakes in execution rise to an insurmountable irreparable level. If you are a game dev looking for an idea to riff off for a new project you would be a fool not to play. If you are looking for a fun consumer experience, you would do well to keep browsing.
5 people found this review helpful
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Trickster Arts
26 October 2019
Hey, we are already working on a fix for grind farms. We didn't expect people would consistently give them 3*. We just need some time to implement the solution.
A Google user
19 October 2019
The experience is fun at first. But when you get into creating a map to publish, you're left with 3 ways to mark your platform. Dot, cross, 3x3 square. You're limited on the number of blocks you can use to create a map. Using dot causes blocks to "bleed" out of the lines you're drawing, making me not care about my map I'm creating. Rushing it just to be done. Playing through other player's maps and seeing their messages can be fun.
1 person found this review helpful
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Trickster Arts
19 October 2019
More blocks can be added by selecting a larger Shardstone when putting the realm together. A "straight line" feature already exists when placing walls/fences but not ground tiles, as having to draw large areas one line at a time would be very tedious! For precise placement, you can toggle the "Grid" function, or liberally use the "Undo" feature!

What's new

* Improved compatibility for newer Android versions