
thegamingdragon1145
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I like the game, don't get me wrong. One of the very, very few mobile games that makes getting in-game currency quite easy. Only issues are as follow: 1. As others have said, the archer upgrade system needs a major overhaul. Even with gems it's such a hassle to risk losing progress, several times in a row. 2. I understand the need for ads. But lately, and on this game in particularly, some ads will not let you close them until you interact with them. They'll just stay there. Super annoying.
292 people found this review helpful

no body
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wat I wish AFK Arena was like. lots of systems, but not overbearing, lots of game modes that retain the core gameplay, so it's just the same game in different setting. Creative ways to make the currency worth ad-ing for. The pricing, currency, and rates are all fair, but starting up is difficult. $12 ad. removal is also fair, but I'm unwilling, so I watched my share of ads. They're impactful throughout the game, but much more so at the start. I was able to wane off ads. EXCEPT Speed&auto prog.
59 people found this review helpful

John M
To start off, I have really enjoyed the game and I think it's great, however I have some suggestions as someone who's put about a month into it. I've got most of my units that I use up to rare with a couple epics and am making progress into the 2000s in stages. I'd like to see more options in the stores, I get so much currency at this point from Portals, expeditions, and ruins, that I can literally buy everything and have money leftover. I have other suggestions as well, but limited space here.
18 people found this review helpful